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Submarine Loot and Extract Game

Two friends and I are working on a small loot-and-extraction game made with Unreal Engine 5.
The project is still a work in progress and far from finished, but it’s finally starting to look like something.
Artist: Yohan Monange
Developer: Adrien Michon
Level Designer: Lucas Lecante
Music: Bonaru

Artist: Yohan Monange
Developer: Adrien Michon
Level Designer: Lucas Lecante
Music: Bonaru

Here is the base where the player can store recovered collectibles, recycle them into materials, craft equipment, and upgrade their ship with new modules and accessories that add variety to the gameplay.